Thursday, January 13, 2011

The DaedalusX64 Team has released a new build of their ongoing Nintendo 64 emulator project for the PSP. Some changes include:
  • [=>] Merged from Daedalus-Dev branch :
  • [+] Implemented blendmode maker (blendmodes can be made in real time now, and now is really easy for anyone to make blendmodes) - Corn
  • [!] Fixed Display Debugger not working in Paper Mario - Corn
  • [~] Debug build compiles again (got broken in 630) - Corn
  • [~] Corrected regression that caused DKR and other games to crash
  • [~] disable loop opt for Cybertiger (fixes crash when starting the game)
  • [~] Corrected regression that broke pokeballs in Pokemon Stadium 2
  • [=>] Merged from Daedalus-N64 branch :
  • [+] Delay initialize MediaEngine. So that we can suspend if we don't use Async Sound. (If you use async sound once, before you exit to XMB, you can not suspend anymore.)
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Source: qj

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